We had the opportunity to make an interview with Dan Romescu, founder of DruidCon and president of Augmented Reality Fundation. Dan will talk at DevTalks conference, www.devtalks.ro in 11 june in Bucharest.
What is your opinion on Google Glasses from the perspective of private life? In one of your recent presentations you"ve mentioned a led that should be included in order to let the other people know about the fact that we are recording.
[Dan Romescu] Google Glasses present, at the moment, a very high character of intrusion in everyday life. At the beginning, people are curious, but once they realize the fact that their private life can be trespassed, they become renitent. I personally consider that very clear rules and social laws should be defined. For instance, you should lift them up to 30%, just like you would do with your sunglasses, when you want your interlocutor to be able to see your eyes. This gesture makes your interlocutor confide in you and it helps you to develop open conversations.
From the point of view of integrating Google Glasses in an already existing system, what aspects should be taken into consideration?
In vertical markets, there already are solutions in logistics, health domain, sport management, etc. For the mass market, there should be more devices, people should be educated in respect to their proper usage and there should be more use cases and content for customers.
What do you think about the evolution of the Internet of Things and what is your perspective on its future evolution?
I would call it Web of Things; the Internet exists and it is inherent. The explosion in so many domains, from House Automation, to Health and to Quantified Self shows us that we can no longer talk about the future, but about today"s reality.
What is your vision regarding the social networks and augmented reality?
The social networks will become vertical; they will vary after the heavy centralization of the moment under the FB umbrella. I see AR as a tool created for a more accessible interface in the relation human - machine. If we recall, at the beginnings there were only commutators in the computer interface. Then, we moved on to perforated cards - my first program in "82 was on perforated cards. Then, the command line, graphical interface with mouse, touchpad. Then, the generation of touchscreen display, part of gesture recognition. I think we are not far from controlling the machine with the power of thought, see the emotive interface which I consider the most evolved.
Augmented reality is not really present in day to day life, maybe except for the auto domain. How do you see the evolution of this area?
I can argue against that. Augmented reality exists in everyday life; it"s just that it is in the audio domain. The Walkman was the first audio AR device. The dolby surround part has raised the level of audio AR. I see the context part as very necessary in order to render the relevance of the content. I would only give one example in the end: 4 iBeacons displayed in a pyramid can show the position of the video sensor and can create new experiences. The perspective we get an experience from can be sampled and reshaped. The rest is analytical geometry …
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