iOS image caching. Libraries benchmark
In the past years, iOS apps have become more and more visually appealing. Displaying images is a key part of that, that’s why most of them use images that need to be downloaded and rendered. Most developers have faced the need to populate table views or collection views with images. Downloading the images is resource consuming (cellular data, battery, CPU etc.); so, in order to minimize this, the caching model was developed.